using System; using System.Collections.Generic; using System.Text; namespace sharpmines { public class Tile { private int x; private int y; private bool status; private bool mine; private bool flag; private int rotation; public int X { get { return x; } set { x = value; } } public int Y { get { return y; } set { y = value; } } public bool Status { get { return status; } set { status = value; } } public bool Mine { get { return mine; } set { mine = value; } } public bool Flag { get { return flag; } set { flag = value; } } public int Rotation { get { return rotation; } set { rotation = value; } } public Tile(int x, int y) { this.x = x; this.y = y; } } }